x86-64 Assembly



2 days

Delivery Method

Guided Own Pace



Seats Available



2 days

Delivery Method

Guided Own Pace




DATE: 21-22 August 2023

TIME: 09:00 to 17:00 ICT/GMT+7

Date Day Time Duration
21 Aug Monday 0900-17:00 ICT/GMT+7 8 Hours
22 Aug Tuesday 0900-17:00 ICT/GMT+7 8 Hours

Go HERE to take this class as a 4-Day Buffet course.
Go HERE to take this class as a 3-Day Buffet course.
Go HERE to join just the x86-64 OS internals class.
Go HERE to join just the x86-64 Intel Firmware Attack & Defense class.

This class is run a little different from most classes. We provide you purpose-built recorded lectures instead of trapping you in realtime with live-lectures. But fear not, the instructor is always right there eagerly waiting to mingle with the students and answer any questions you have. (The instructor really likes being asked questions. It shows you’re paying attention ;)).
One of many benefits is that you can watch lectures at 2x speed and zoom ahead of the other students and get to the hands on labs quicker. Or if there’s bits of material you already know, you can just skip them and move on to the bits you don’t know! Another big benefit is that you get to take the full lectures and labs with you! That means if you forget stuff and then need it in 6 months, you can quickly re-bootstrap yourself! Or you can watch the class twice, to really grow those neural connections and cement it in your brain! And unlike live lectures, our lectures are always getting more factually accurate, by having any accidental errors edited out.

Because we give you all the lecture and lab materials and videos after class, what you’re really paying for is support from the instructor! So you’ll be entitled to keep asking up to 20 questions after class, with 1-2 hour turnaround answers (after accounting for time-zone differences.) This lets you keep productively working through the material if you run out of time at the conference. If you’d like to learn more about the benefits of this style of class delivery, please read this blog post


Key Learning Objectives
  • Learn the most common assembly instructions, which cover > 96%+ of all code found in most programs[1].
  • Learn about the 16 Intel x86-64 general purpose registers + RFLAGS.
  • Understand the at time confusing or counter-intuitive compiler-isms of both Microsoft Visual Studio, and GCC which lead to particular patterns in executables’ assembly.
  • Learn to debug and analyze executables which you don’t have the source code for, in both WinDbg and GDB.
  • Learning how to write C code and disassemble it to see what instructions were generated. But also learning how to write assembly to see how it behaves, or even raw bytes to see how the assembler and processor interprets it.
  • Being comfortable with Reading The Fun Manual (RTFM!) to go seek out the most accurate details of how things work.
  • Reverse engineer the black box Carnegie Mellon “Binary Bomb Lab”, which has changed the lives of so many students (the instructor included!) This is a *major* hands-on reverse engineering exercise (which can take anywhere from 2 hours to 2 weeks!) which has been shared the world over by thousands of students. This gives you something substantive to chew on even after class to really reinforce your understanding and capability to read assembly.

[1] https://citeseerx.ist.psu.edu/viewdoc/download?doi=


What Students say about this training


Gamification: Nice Job. Unreal. Wow. Content selection: Perfect! Teaching style: I wish I had teachers like you for everything… no… EVERYTHING!!! Slides: Even if I live underground without computers for 10 years, come back, take your slides… I’ll remember everything

“RARE Skills are valuable! The pep talk was amazing on why we should learn such stuff and skills. I liked how the material is really presented in depth. The quality is really amazing on the GDB content and everything needed and resources are placed nicely in the course.”

I liked the mystery solving and gamification very much. Teaching assembly with gamification feels impossible yet it was done. It is well organized and the parting with sub-topics was good to follow and track where I am in the course.

I absolutely love the class, adding non technical story lines added a lot to me, kept it less “monotone” for me.

“I liked the self paced nature of the course, which allowed me to track my progress and complete the course in a chunked manner.”

“The games at the end of each section really help in understanding concepts. The format of “here’s the idea, now a draw a stack diagram” is nice. There were times when I’d draw the stack diagram, get confused, then the next video answers my questions. The bomb lab is a fun way to test your knowledge.”

“I really liked the progress tracker. It gave me a sense of accomplishment when finishing modules. The GUI as a whole is well done. I felt like the progression of the class was logically laid out as well, adding more layers of complexity to the C code to provide more complex asm.”

Elaborating concepts clearly. Nice presentation. Loved the “go and draw the stack diagram” part and the fun quizzes&games. Loved the fun way of explaining everything and it does not make it boring at all.”


Topics Covered


  •  About this class
  •  Optional refresher: binary to hex to decimal
  •  Optional refresher: two’s complement negative numbers
  •  Optional refresher: C data type sizes
  •  Background: Endianness


Computer Registers

  • Memory hierarchy
  •  x86-64 general purpose registers
  •  Intel recommended register conventions


Your First Instruction

  •  No-Operation (not)


The Stack

  •  Overview
  •  New instructions: push & pop
  •  RoX0r Arcade: The RSP Game: 
  •  – Level 1: Canonical orientation, rbp at top, rsp at bottom
  •  – Level 2: Canonical orientation, rbp and rsp move around
  •  – Level 3: Canonical or flipped orientation, rbp and rsp move around
  •  – Level 4: Four possible orientations, rbp and rsp move around


Calling Functions

  • CallASubroutine1.c: New Instructions: call, ret, mov, add, sub
  •  Stack frame single-step slideware walkthrough
  •  Stack frame single-step VisualStudio walkthrough
  •  RoX0r Arcade: Dark Mathemagic:
  •  – Level 1: Basic mov, add, sub w/o calculator
  •  – Level 2: mov, add, sub w/ calculator


Local Variables

  • SingleLocalVariable.c
  • Mystery Listery 3 Solved!
  • ArrayLocalVariable.c, New Instructions: imul, movsx, movzx
  • StructLocalVariable.c
  • RoX0r Arcade: Dark Mathemagic:
  • – Level 1: movzx
  • – Level 2: movsx


Function Parameter Passing

  •  Pass1Parameter.c
  •  TooManyParameters.c
  •  Mystery Listery 2 Solved!
  •  64-bit Calling Conventions
  •  32-bit Calling Conventions
  •  Mystery Listery 1 Solved!
  •  SpecialMaths.c, New instructions: lea
  •  RoX0r Arcade: Dark Mathemagic:
  •  – Level 1: lea


Control Flow

  • GotoExample.c, New instructions: jmp
  • IfExample.c, New instructions, “jcc”, cmp
  • IfExample2.c
  • SwitchExample.c
  • RoX0r Arcade: 1 step forward, 3 steps back: Jumps
  • – Level 1: jz/je, jnz/jne
  • – Level 2: ja/jnbe, jna/jbe, jb/jnae, jnb/jae
  • – Level 3: jg/jnle, jng/jle, jl/jnge, jnl/jge


Boolean Logic

  • Refresher: Boolean logic
  • BooleanBecause.c, New instructions: and, or, not, xor
  • ForLoopNoRet.c, New instructions: inc, dec
  • BitmaskExample.c, New instructions: test
  • RoX0r Arcade: Dark Mathemagic:
  • – Level 1: and, or, xor, not
  • – Level 2: inc, dec
  • – RoX0r Arcade: 1 step forward, 3 steps back: Jumps w/ test
  • – Level 1: test, js, jns


Bit Shifting

  • ShiftExample1.c, New instructions: shl, shr
  • ShiftExample2Unsigned.c
  • ShiftExample3Signed.c, New instructions: cdq, sar
  • RoX0r Arcade: Dark Mathemagic:
  •  – Level 1: shl/sal, shr, sar


Multiply and Divide

  • MulDivExample.c, New instructions: div, idiv
  • RoX0r Arcade: Dark Mathemagic:
  • – Level 1: mul + imul, 1-operand form
  • – Level 2: mul + 1, 2, and 3-operand forms of imul
  • – Level 3: div + idiv


CISC Delight: REPeatable Instructions

  •  ArrayLocalVariable2.c, New instructions: rep stos
  •  ThereWillBe0xb100d.c
  •  JourneyToTheCenterOfMemcpy.c: New instructions: rep movs
  •  RoX0r Arcade: DarkMathemagic: BOSS LEVEL!!!


Choose Your Own Adventure!

  • Here, if you mostly care about Windows, GOTO Windows Binary Debugging
  • Else, if you care about *NIX systems, you can learn about AT&T syntax and see all of the previous code again as compiled by GCC instead


Windows Binary Debugging

  •  Windbg tutorial
  •  GOTO Learning to Fish: Read The F*n Intel Manual!


Looking at all those examples on Linux!

  • Intel vs. AT&T assembly syntax
  • Separate videos for all of the following in Linux: CallAFunction1.c, SingleLocalVariable.c, ArrayLocalVariable.c, StructLocalVariable.c, Pass1Parameter.c, TooManyParameters.c, SpecialMaths.c, GotoExample.c, IfExample.c, IfExample2.c, SwitchExample.c, BooleanBecause.c, ForLoopNoRet.c, BitmaskExample.c, ShiftExample1.c, ShiftExample2Unsigned.c, ShiftExample3Signed.c, MulDivExample.c, ArrayLocalVariable2.c, ThereWillBe0xb100d.c, JourneyToTheCenterOfMemcpy.c
  • RoX0r Arcade: DarkMathemagic: BOSS LEVEL!!!So I 


Learning to Fish: Read The F*n Intel Manual!

  •  Learn to read the FUN manual!


Learning to Fish: Writing Assembly

  • Writing x86-64 assembly in Visual Studio
  • Writing x86-64 assembly in GCC


The Most Important Assembly Exercise You’ll Ever Do: Binary Bomb Lab

  • Bomb Lab Intro
  • Do the Bomb Lab in either WinDbg or GDB




Go HERE to take this class as a 4-Day Buffet course.
Go HERE to take this class as a 3-Day Buffet course.
Go HERE to join just the x86-64 OS internals class.
Go HERE to join just the x86-64 Intel Firmware Attack & Defense class.

Why You Should Take This Course

This class teaches you how to disassemble binaries, read x86-64 assembly language, and debug black-box binaries in WinDbg and GDB. This knowledge of assembly is the fundamental skill which is required to learn reverse engineering and vulnerability exploitation. Reverse engineering is in turn a fundamental skill which is required for malware analysis and vulnerability hunting.
You can also opt to attend this class on 23 & 24 Aug instead. To do so, just email sectraininfo@hitb.org
Go HERE to take this class as a 4-Day Buffet course. Go HERE to take this class as a 3-Day Buffet course. Go HERE to join just the x86-64 OS internals class. Go HERE to join just the x86-64 Intel Firmware Attack & Defense class.

Who Should Attend

  • People who want to start their journey up the skill tree towards such professions as reverse engineering, malware analyst, vulnerability hunter, security researcher, OS engineer, or systems architect.
  • People who gain satisfaction from understanding how systems really work at a very deep level.
  • People who don’t have a lot of free time outside of work, and who thus want to use this time to hunker down and jam through all this material with full instructor support.

Key Learning Objectives

  • Prerequisite Knowledge

    This class has minimal prerequisites. It just requires that you are comfortable with reading small (< 20 line) C programs, and have debugged C source code in the past.

    Hardware / Software Requirements

    • A PC with VMWare or an *x86* Mac with VMWare Fusion (the free “Player” versions are fine), capable of running 1 instance of Windows 10 x86-64 (mandatory) and optionally, 1 instance of Ubuntu Linux 20.04 (if you choose to learn GDB & AT&T assembly syntax).
    • Headphones for watching videos, (preferably over-ear so you’re not disturbed as the instructor is walking around the class answering individuals’ questions).

    Your Instructor

    Xeno began leading Windows kernel-mode rootkit detection and defense research projects at MITRE in 2009, before moving into research on BIOS security in 2011. His team’s first public talks started appearing in 2013, which led to a flurry of presentations on BIOS-level vulnerabilities up through 2014. In 2015 he co-founded LegbaCore.

    And after presenting a firmware worm that could spread between Macs via Apple’s EFI-based BIOS and Thunderbolt Ethernet adapters, he ended up working for Apple. There he worked on securing all the lesser-known firmwares on Macs and peripherals – everything from 3rd party GPUs to SecureBoot for monitors! He also worked on the x86-side of the T2 SecureBoot architecture, and his final project was leading the M1 SecureBoot architecture – being directly responsible for designing a system that could provide iOS-level security, while still allowing customer choice to trust arbitrary non-Apple code such as Linux bootloaders. He left Apple in Dec 2020 after the M1 Macs shipped, so he could work full time on OpenSecurityTraining2